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INI File  |  1999-02-26  |  2KB  |  125 lines

  1. [INTERFACE]
  2. Origin = GERMAN
  3. Blueprint = PanzerIV
  4. Caption = Panzer IV H
  5. Icon = G44
  6. Label = PzIVH
  7. Date = 4305
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = PanzIVG
  12. Model2 = PzIVSm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1036
  15. Scale = 20.0
  16. Length = 5.9
  17. Width = 2.9
  18. Height = 2.7
  19. View1 = 0.0,-0.6,-0.6
  20. View2 = -0.6,-0.15,1.65
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 60
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 300
  28. Wheels = 8
  29. Throttle = 20000.0
  30. ThrottleFactor = 0.65
  31. Speed = 38.0
  32. OffRoad = 8
  33. RevSpeed = 19.0
  34. Steering = 40.0
  35. BodyMass = 25.0
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.3
  41. WheelMass = 1.4
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 82.0
  47. SideArmor = 30.0
  48. RearArmor = 21.0
  49. FrontTurret = 80.0
  50. SideTurret = 33.0
  51. RearTurret = 30.0
  52. TopArmor = 10.0
  53.  
  54. [WEAPON1]
  55. Type = PROJECTILE
  56. Object = Gun
  57. TraverseObj = Turret
  58. TraverseSpeed = 14
  59. ElevateObj = Gun
  60. ElevateMin = -8.0
  61. ElevateMax = 20.0
  62. Velocity = 790
  63. Mass = 6.8
  64. Caliber = 75
  65. Recoil = TRUE
  66. Projectile1 = AP
  67. Projectile2 = HE
  68. View = 0.3,0.0,0.2
  69. APAmmo = 52
  70. HEAmmo = 35
  71.  
  72. [WEAPON2]
  73. Type = PROJECTILE
  74. Object = CoaxMGun
  75. Parent = Gun
  76. Invisible = TRUE
  77. Location = 0.0,0.0,0.0
  78. Velocity = 785
  79. Mass = 0.005
  80. Caliber = 7.92
  81. Projectile1 = SLUG
  82. SlugAmmo = 3000
  83. Rate = 20
  84. View = 0.0,0.0,0.0
  85.  
  86. [WEAPON3]
  87. Type = PROJECTILE
  88. Object = MGun
  89. TraverseSpeed = 18
  90. TraverseMin = -30.0;
  91. TraverseMax = 30.0;
  92. ElevateMin = -11.0
  93. ElevateMax = 28.0
  94. Velocity = 785
  95. Mass = 0.005
  96. Caliber = 7.92
  97. Projectile1 = SLUG
  98. SlugAmmo = 3000
  99. Rate = 20
  100. View = 0.0,-0.3,0.05
  101.  
  102. [HI_RES_TURRET]
  103. LoResMat = TurTop
  104. LoResName = TurTop
  105. HiResMat = TurretTop
  106. HiRes = 0,0,255,255
  107.  
  108. [TEXTURE]
  109. Texture = Texture
  110. BodyBack = 64,64,191,127
  111. bodyFrnt = 0,239,64,255
  112. BodyLLwr = 64,128,191,159
  113. BodyLUpr = 64,160,191,175
  114. BodyTop = 0,0,63,127
  115. CupHatch = 224,96,255,127
  116. CuplSide = 0,224,63,239
  117. DrvWhl = 224,64,255,95
  118. RdWhl = 224,0,255,31
  119. Roller = 224,32,255,64
  120. tread = 225,134,255,255
  121. TurSide = 64,175,191,207
  122. TurTop = 0,128,63,191
  123. WheelGrp = 63,208,224,235
  124. general = 0,40,62,97
  125. Solid = 3,4